[Tweener] using count

Zeh Fernando zeh at zehfernando.com
Sun Mar 8 08:11:25 PDT 2009


Well, just use a conditional.

if (i == 9) {
     Tweener.addTween(square, {width:930, time:1, transition:"easeOutBack",
delay:delayNum, onComplete:doSomething });
} else {
     Tweener.addTween(square, {width:930, time:1, transition:"easeOutBack",
delay:delayNum });
}

count is for addCaller().

Zeh

On Sun, Mar 8, 2009 at 11:11 AM, Ross Hulford <ross at welovethedesign.com>wrote:

> Hi,
>
> I am using tweener with the code below the problem is I do not know when
> the last square is tweened. Can someone suggest a way to determine when box
> 10 has finished so I can use onComplete.
>
> I could use a if i=10 at the bottom but thought there may be a better way
> with Tweener's in-built features like count.
>
>
> thanks.
>
>
>
> function createWhiteBox():void {
>
>
> for (var i:uint=0; i<10; i++) {
>
>
>                var square:Sprite = new Sprite();
>
>                square.graphics.beginFill(0xffffff, 0.9);
>                square.graphics.drawRect(0,0,0.1,60);
>                square.graphics.endFill();
>
>
>                                square.y = i * 60;
>
>
>                whiteBox.addChild(square);
>
>                           var delayNum = i/4;
>                Tweener.addTween(square, {width:930, time:1,
> transition:"easeOutBack", delay:delayNum });
>
>
>
>
>
>
> }
>
> }
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