[Tweener] using count
Graeme Blackwood
grayhammy at hotmail.com
Sun Mar 8 07:39:11 PDT 2009
Surely you can just do an if statement to check the count variable i, and if
it is 10, write the tweener out with the onComplete, otherwise just write it
out without it?
i.e.
if (i==10) {
Tweener.addTween(square, {width:930, time:1, transition:"easeOutBack",
delay:delayNum, onComplete:Function });
} else {
Tweener.addTween(square, {width:930, time:1, transition:"easeOutBack",
delay:delayNum});
}
any help?
--------------------------------------------------
From: "Ross Hulford" <ross at welovethedesign.com>
Sent: Sunday, March 08, 2009 2:11 PM
To: <tweener at lists.caurinauebi.com>
Subject: [Tweener] using count
> Hi,
>
> I am using tweener with the code below the problem is I do not know when
> the last square is tweened. Can someone suggest a way to determine when
> box 10 has finished so I can use onComplete.
>
> I could use a if i=10 at the bottom but thought there may be a better way
> with Tweener's in-built features like count.
>
>
> thanks.
>
>
>
> function createWhiteBox():void {
>
>
> for (var i:uint=0; i<10; i++) {
>
>
> var square:Sprite = new Sprite();
>
> square.graphics.beginFill(0xffffff, 0.9);
> square.graphics.drawRect(0,0,0.1,60);
> square.graphics.endFill();
>
> square.y = i * 60;
>
>
> whiteBox.addChild(square);
>
> var delayNum = i/4;
> Tweener.addTween(square, {width:930, time:1,
> transition:"easeOutBack", delay:delayNum });
>
>
>
>
>
>
> }
>
> }
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