[Tweener] MouseEvent.MOUSE_MOVE increasing memory usage when mouse moves

Mike Lohrman mikelohrman at yahoo.com
Wed Nov 5 07:39:30 PST 2008


I thought since I use tweener for the tweens in my function called from the MouseEvent.MOUSE_MOVE event listener that maybe this could be a tweener thing...

I have an eventListener added to the stage listening for mouse
movement. It calls a function that simply tweens some movieclips left
and right depending on where the mouse is on stage.

I added a profiler to my project that displays the framerate and memory
usage. When I'm moving my mouse, the memory usage increase slightly
while I move the mouse. If I stop mouse movement, the memory increase
stops but does not go back down. Any ideas?


      
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