[Tweener] pausing tweens...

Zeh Fernando zehfernando at zeh.com.br
Thu May 8 18:58:36 PDT 2008


pauseAllTweens/removeAllTweens would work, but they're mainly debug 
functions - they would act on ALL existing tweens regardless of scope.

If you want to pause something specific, it's a better idea to know in 
advance what you want to pause, and do

Tweener.pauseTweens(mymc1);
Tweener.pauseTweens(mymc2);

And stuff like that. Same for resumeTweens.

And thanks!


Zeh

Mike Lohrman wrote:
> Lets say I created a minute long animation using tweener to create all 
> tweens throughout the animation.  Now I need to add a pause button 
> because I want to be able to pause the movie completely, then play where 
> it was left off when the button is hit again.  I've looked in the 
> documentation and saw the pauseAllTweens and resumeAllTweens methods, 
> would these work for something like this?  If so, is it as simple as 
> having the button run pauseAllTweens and then run resumeAllTweens when 
> needed?  Thanks!
> 
> And Tweener rocks, and I can't believe how helpful Zeh is...always 
> helping everyone, thanks!
> 
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