[Tweener] about path

Travis Almand travisalmand at yahoo.com
Wed Jul 9 06:21:58 PDT 2008


That's not it since I pointed out that the provided example fla from the bezier page did not work with the stable version from the GoogleCode page. If I use the tweener version included with the example fla then it works.

I'm assuming that I'm missing something that changed between the version on the bezier page and the most recent stable version. It's probably what someone else pointed out about initializing the feature. I just haven't had a chance to test that yet.


travis


----- Original Message ----
From: Wilson <chris at gomedia.us>
To: tweener at lists.caurinauebi.com
Sent: Tuesday, July 8, 2008 2:17:35 PM
Subject: Re: [Tweener] about path

 You need to remove the underscore from in front of your coordinates
(_x:120 should be x:120).  AS3 Caurina uses just the x: or y:

Good luck on your piece.


Christopher
Wilson
GO MEDIA INC.
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Media  |  Southwest Florida Studio
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Travis Almand wrote: 
I
remember reading about the bezier feature a while back. But the
supplied code below doesn't work for me with the stable version on the
GoogleCode page. 

The example fla given on the page that explains the
bezier code works only with the caurina classes that are included in
the zip file. If I compile the example fla with the classes from the
GoogleCode page it doesn't work complaining about the bezier.

Am I missing something? I would have thought this feature was in the
regular build by now. Or is it just in one of the revisions on the SVN?

If the feature is not in the regular build then we might want to make
sure that the guy asking for the advice knows he needs the special
build.


travis



-----
Original Message ----
From: Baluta Cristian <cristi.baluta at gmail.com>
To: tweener at lists.caurinauebi.com
Sent: Tuesday, July 8, 2008 8:05:26 AM
Subject: Re: [Tweener] about path


var myPath = new Array();
myPath.push
({_x:120, _y:120});
myPath.push
({_x:150, _y:150});
myPath.push
({_x:450, _y:10});
myPath.push
({_x:650, _y:280});
myPath.push
({_x:750, _y:60});
Tweener.addTween
(obj, {_x:50, _y:50, _bezier:myPath, time:2, transition:"easeoutquad"});

On Tue, Jul 8, 2008 at 3:19 PM, Bertrand
KEMPF <lijko at lijko.org> wrote:

Hello,

how can i make a path of points with Tweener?

i got an array with Point objects, and would like to make follow a
movieclip this virtual path...



thank a lot
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-- 
Cristi
www.ralcr.com 


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